Looking back at our first game DeepTrouble, it might seem pretty simple and basic by todays standards and in many ways it is. Back when it was developed Mac OS X was still pretty new and Mac OS 9 was not an old obsolete OS that many of you today may not even have heard about.
DeepTrouble was designed to run on, even at that time, some pretty low-end systems and in order to achieve that goal the graphics details had to be kept very low. But despite all that it had, and still has, a certain charm and it definitely has an underwater feel to it in how things move and behave.

DeepTrouble was a fun game to make and the development time was amazingly short compared to later games and games today.